AI Insights · Timothy · October 2024
Top 5 Sandbox Games on Android in the Middle East, Q3 2024
Explore the performance trends of the leading sandbox games on Android in the Middle East for Q3 2024, including downloads, revenue, and active user metrics.
In the third quarter of 2024, the sandbox games market on the Android platform in the Middle East showcased varied performance metrics across the top five applications. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular games.
Roblox, developed by Roblox Corporation, maintained a robust presence with revenue peaking at around $252K in early July and showing fluctuations throughout the quarter, closing at approximately $222K by the end of September. Weekly downloads initially surged to over 105K in late July but saw a downward trend, settling at about 65K in September. Active users remained strong, peaking at 2.7M in late July before declining to 2.3M by the end of the quarter.
Minecraft: Play with Friends, from Mojang, experienced steady weekly revenue, starting at about $11K and decreasing to $7.8K by late September. Downloads remained relatively stable, ranging from 90 to 176 weekly. Active users hovered around 115K at the start of the quarter but dipped slightly to 101K by the end.
Blockman Go by Blockman GO studio recorded modest earnings, with revenue peaking at $1.5K in mid-July and ending at $1.1K. Downloads showed a declining trend from over 9K in late July to just over 3K by the end of September. Active users started at 45K, peaking at 48K in late July, before decreasing to approximately 36K.
Addons for Melon, developed by Phuket INC, saw revenue growth, beginning at $186 and reaching $385 by the end of the quarter. Downloads increased significantly, from 367 at the start to 1.3K in late September. Active users grew from 1.5K to nearly 2.5K, indicating a positive trend.
Lastly, Melon Sandbox by playducky.com showed revenue fluctuations, peaking at $483 in late September. Downloads started at nearly 10K in early July, decreasing to around 6.3K by the quarter’s end. Active users exhibited a strong upward trend, beginning at 94K and reaching 114K by the end of September.
For more detailed insights into these metrics and trends, visit Sensor Tower's platform.